ItemPickerContainer properties ============================== Reference documentation for ItemPickerContainer procedural list entry properties. Those are used to define the procedural distributions which will be used for the containers of the rooms. .. _item-picker-property-forceForItems: forceForItems ------------- If the container's room has one of those tiles, this procedural distribution entry will be forced to spawn. **Type:** - Main: ``array`` - Separator: ``;`` .. _item-picker-property-forceForRooms: forceForRooms ------------- If the building of the container has one of those rooms, this procedural distribution entry will be forced to spawn. **Type:** - Main: ``array`` - Separator: ``;`` .. _item-picker-property-forceForTiles: forceForTiles ------------- If the square of the container has one of those tiles, this procedural distribution entry will be forced to spawn. **Type:** - Main: ``array`` - Separator: ``;`` .. _item-picker-property-forceForZones: forceForZones ------------- **Type:** - Main: ``array`` - Separator: ``;`` .. warning:: This property does nothing and has no effect. .. _item-picker-property-max: max --- The maximum number of times this procedural distribution entry can spawn. .. _item-picker-property-min: min --- A minimum value of 1 will force this entry to spawn. .. _item-picker-property-name: name ---- The procedural distribution entry name. .. _item-picker-property-weightChance: weightChance ------------