.. _poison: Poison ====== Defines poison properties for a fluid script. Hierarchy --------- **Valid Parent Blocks:** - :ref:`fluid` ID Properties ------------- This block should not have an ID. Parameters ---------- .. _poison-diluteratio: diluteRatio ^^^^^^^^^^^ :Type: float The ratio at which the poison is diluted when mixed with other fluids. .. _poison-maxeffect: maxEffect ^^^^^^^^^ :Type: string Defines the strength of the poison. Allowed values: - ``None`` - ``Mild`` - ``Medium`` - ``Severe`` - ``Extreme`` - ``Deadly`` .. _poison-minamount: minAmount ^^^^^^^^^ :Type: float The minimum amount required to consume to poison the player.