ItemPickerContainer properties#

Reference documentation for ItemPickerContainer procedural list entry properties. Those are used to define the procedural distributions which will be used for the containers of the rooms.

forceForItems#

If the container’s room has one of those tiles, this procedural distribution entry will be forced to spawn.

Type:

  • Main: array

  • Separator: ;

forceForRooms#

If the building of the container has one of those rooms, this procedural distribution entry will be forced to spawn.

Type:

  • Main: array

  • Separator: ;

forceForTiles#

If the square of the container has one of those tiles, this procedural distribution entry will be forced to spawn.

Type:

  • Main: array

  • Separator: ;

forceForZones#

Type:

  • Main: array

  • Separator: ;

Warning

This property does nothing and has no effect.

max#

The maximum number of times this procedural distribution entry can spawn.

min#

A minimum value of 1 will force this entry to spawn.

name#

The procedural distribution entry name.

weightChance#