ROOT-MapInfo#
The map.info file is used to define the map’s information. It is used by the game to display the map in the map selection screen and to load the map into the world.
It needs to be located in:
📁 media
📁maps
📁 <map folder>
📄 map.info
Hierarchy#
This block does not require a parent block.
ID Properties#
This block should not have an ID.
Parameters#
demoVideo#
- Type:
Any
Video file used to showcase the map when selecting it.
description#
- Type:
Any
Description of the map.
fixed2x#
- Type:
Any
Boolean which fixes rendering issues. Leave it as true if you are not sure.
lots#
- Type:
Any
Refers to the world map the map will be loaded into. For a map which is inside the vanilla world map, use lots=Muldraugh, KY.
title#
- Type:
Any
Title of the map.
zoomS#
- Type:
Any
Zoom parameter used to define the position of the camera on the world map when chosing the map to spawn in.
zoomX#
- Type:
Any
Position parameter used to define the position of the camera on the world map when chosing the map to spawn in.
zoomY#
- Type:
Any
Position parameter used to define the position of the camera on the world map when chosing the map to spawn in.