animationsMesh#

Defines an animated mesh, usually for characters or animals.

Hierarchy#

Valid Parent Blocks:

ID Properties#

This block should have an ID.

Parameters#

animationDirectory#

Type:

Any

Attributes:

Can be duplicated

No description

animationPrefix#

Type:

Any

Attributes:

Can be duplicated

No description

keepMeshAnimations#

Type:

Any

No description

meshFile#

Type:

Any

No description

postProcess#

Type:

Any

No description