animationsMesh#
Defines an animated mesh, usually for characters or animals.
Hierarchy#
Valid Parent Blocks:
ID Properties#
This block should have an ID.
Parameters#
animationDirectory#
- Type:
Any
- Attributes:
Can be duplicated
No description
animationPrefix#
- Type:
Any
- Attributes:
Can be duplicated
No description
keepMeshAnimations#
- Type:
Any
No description
meshFile#
- Type:
Any
No description
postProcess#
- Type:
Any
No description