Translation Files#

Available translation file types, their descriptions and properties.

Attributes#

File Name

Attributes

Function

getText

Pattern Properties

^Attributes_Type_[A-Za-z_]+$, ^Attributes_ToosltipOverride_[A-Za-z_]+$

BodyParts#

File Name

BodyParts

Function

getText

Pattern Properties

^BODYPART_[A-Z_]+$

Challenge#

File Name

Challenge

Function

getText

Key Prefix

Challenge_

Pattern Properties

^Challenge_[A-Za-z0-9\s]+(_[A-Za-z0-9]+|InfoBox)$

ContextMenu#

Translations used in the context menus of the game.

File Name

ContextMenu

Function

getText

Key Prefix

ContextMenu_

Pattern Properties

^ContextMenu_[A-Za-z0-9_]+$

DynamicRadio#

Dynamic radio translations.

File Name

DynamicRadio

Function

getRadioText

Key Prefix

AEBS_

Pattern Properties

^AEBS_[A-Za-z0-9_]+$

Entity#

Translations for entity UIs.

File Name

Entity

Function

getText

Key Prefix

EC_

Pattern Properties

^EC_[A-Za-z_]+$

EvolvedRecipeName#

Translations for evolved recipe scripts.

File Name

EvolvedRecipeName

Function

Translator.getItemEvolvedRecipeName

Pattern Properties

^[A-Za-z0-9_]+\.[A-Za-z0-9_]+$

Farming#

Translations for farming menus.

File Name

Farming

Function

getText

Key Prefix

Farming_

Pattern Properties

^Farming_[A-Za-z0-9_\s-]+$

Fluids#

Translations for fluid related UI elements and fluid containers.

File Name

Fluids

Function

getText

Key Prefix

Fluid_

Pattern Properties

^Fluid_[A-Za-z0-9_]+$

GameSound#

Game sounds and categories translations.

File Name

GameSound

Function

getText

Key Prefix

GameSound_

Pattern Properties

^GameSound_[A-Za-z0-9_]+$

IG_UI#

Translations for in-game user interface elements.

File Name

IG_UI

Function

getText

Key Prefix

IGUI_

Pattern Properties

^IGUI_[A-Za-z0-9_\s:\.\/'!-]+$

ItemName#

Translations for item scripts. The key needs to be the full type of the item.

File Name

ItemName

Function

getItemNameFromFullType

Pattern Properties

^[A-Za-z0-9_]+\.[A-Za-z0-9_]+$

Location_Generic#

A translation file for the map. The filename needs to refer the file “map.info” in the mod’s media folder.

File Name

Location_Generic

Function

N/A

Keys

title, description, $schema

MakeUp#

Translations for make up.

File Name

MakeUp

Function

getText

Pattern Properties

^MakeUp(Category|Type)_[A-Za-z0-9]+$

MapLabel#

File Name

MapLabel

Function

getText

Key Prefix

MapLabel_

Pattern Properties

^MapLabel_[A-Za-z]+$

Mod#

Translations for the mod.info file. Possible keys are “name” and “description”.

File Name

Mod

Function

N/A

Keys

name, description, $schema

Moodles#

Moodles status and descriptions translations

File Name

Moodles

Function

getText

Key Prefix

Moodles_

Pattern Properties

^Moodles_[A-Za-z0-9_]+(_desc)?_lvl0-9$

Moveables#

Moveable tiles as items translations.

File Name

Moveables

Function

Translator.getMoveableDisplayName

Pattern Properties

^[A-Za-z0-9_!\s]+$

MultiStageBuild#

Translations for multi stage build.

File Name

MultiStageBuild

Function

Translator.getMultiStageBuild

Key Prefix

MultiStageBuild_

Pattern Properties

^MultiStageBuild_[A-Za-z0-9_]+$

RadioData#

Radio translations with the key being a GUID of the radio text.

File Name

RadioData

Function

getText

Key Prefix

RD_

Pattern Properties

^RD_[a-f0-9-]+$

RecipeGroups#

File Name

RecipeGroups

Function

Translator.getRecipeGroupName

Key Prefix

RecipeGroup_

Pattern Properties

^RecipeGroup_[A-Za-z]+$

Recipes#

Translations for the craftRecipe scripts. The key needs to be the ID of the craftRecipe block.

File Name

Recipes

Function

getRecipeDisplayName

Pattern Properties

^[A-Za-z0-9_\(\): -]+$

Recorded_Media#

Recorded media translations with the key being a GUID of the media text.

File Name

Recorded_Media

Function

getText

Key Prefix

RM_

Pattern Properties

^RM_[A-Za-z0-9_-]+$

Sandbox#

Sandbox options translations.

File Name

Sandbox

Function

getText

Key Prefix

Sandbox_

Pattern Properties

^Sandbox_[A-Za-z0-9_]+(_option[0-9]+|_tooltip)?$

Stash#

Survivor maps translations.

File Name

Stash

Function

getText

Key Prefix

Stash_

Pattern Properties

^Stash_[A-Za-z0-9_]+$

SurvivalGuide#

Survival guide translations.

File Name

SurvivalGuide

Function

getText

Key Prefix

SurvivalGuide_

Pattern Properties

^SurvivalGuide_[A-Za-z0-9_]+$

SurvivorNames#

All possible automatic character names. Used for random name generation of the player character or for zombies.

File Name

SurvivorNames

Function

getText

Pattern Properties

^Survivor(Name|Surname)_[A-Za-z0-9_\s\.'-]+$

Tooltip#

Tooltips used for UIs.

File Name

Tooltip

Function

getText

Key Prefix

Tooltip_

Pattern Properties

^Tooltip_[A-Za-z0-9_]+$

UI#

Translation file for user interface elements.

File Name

UI

Function

getText

Key Prefix

UI_

Pattern Properties

^UI_[A-Za-z0-9_\s/\-]+$