box#

box, cylinder and polygon are used in tileGeometry.txt to define the tile depth of a tile.

You can find more information here.

Hierarchy#

Valid Parent Blocks:

ID Properties#

This block should not have an ID.

Parameters#

max#

Type:

array (array of integer, separator: ‘x’)

No description

min#

Type:

array (array of integer, separator: ‘x’)

No description

rotate#

Type:

array (array of integer, separator: ‘x’)

No description

translate#

Type:

array (array of integer, separator: ‘x’)

No description