box#
box, cylinder and polygon are used in tileGeometry.txt to define the tile depth of a tile.
You can find more information here.
Hierarchy#
Valid Parent Blocks:
ID Properties#
This block should not have an ID.
Parameters#
max#
- Type:
array (array of integer, separator: ‘x’)
No description
min#
- Type:
array (array of integer, separator: ‘x’)
No description
rotate#
- Type:
array (array of integer, separator: ‘x’)
No description
translate#
- Type:
array (array of integer, separator: ‘x’)
No description