ItemPickerContainer properties¶
Reference documentation for ItemPickerContainer procedural list entry properties. Those are used to define the procedural distributions which will be used for the containers of the rooms.
forceForItems¶
If the container’s room has one of those tiles, this procedural distribution entry will be forced to spawn.
Type:
Main:
arraySeparator:
;
forceForRooms¶
If the building of the container has one of those rooms, this procedural distribution entry will be forced to spawn.
Type:
Main:
arraySeparator:
;
forceForTiles¶
If the square of the container has one of those tiles, this procedural distribution entry will be forced to spawn.
Type:
Main:
arraySeparator:
;
forceForZones¶
Type:
Main:
arraySeparator:
;
Warning
This property does nothing and has no effect.
max¶
The maximum number of times this procedural distribution entry can spawn.
min¶
A minimum value of 1 will force this entry to spawn.
name¶
The procedural distribution entry name.