Poison#

Defines poison properties for a fluid script.

Hierarchy#

Valid Parent Blocks:

ID Properties#

This block should not have an ID.

Parameters#

diluteRatio#

Type:

float

The ratio at which the poison is diluted when mixed with other fluids.

maxEffect#

Type:

string

Defines the strength of the poison.

Allowed values:

  • None

  • Mild

  • Medium

  • Severe

  • Extreme

  • Deadly

minAmount#

Type:

float

The minimum amount required to consume to poison the player.